1 | object skill_jeweler |
1 | object skill_jeweler |
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2 | inherit type_skill |
2 | name jeweler |
3 | name jeweler |
3 | skill jeweler |
4 | skill jeweler |
4 | type 43 |
5 | msg |
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6 | You can identify amulets, rings and talismans. One can also improve magic |
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7 | rings or enchant non-magic rings to give them stat bonuses, this works |
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8 | similar to the L<alchemy skill|skill_description/alchemy>, only that |
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9 | you need to put the ingredients in a B<jeweler's workbench>. |
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10 | |
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11 | For a more detailed documentation look in the L<jeweler skill documentation|jeweler_skill>. |
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12 | endmsg |
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13 | exp 100 |
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14 | level 300 |
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15 | subtype 5 |
5 | invisible 1 |
16 | invisible 1 |
6 | no_drop 1 |
17 | no_drop 1 |
7 | subtype 5 |
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8 | editable 0 |
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9 | body_skill -1 |
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10 | exp 100 |
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11 | level 300 |
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12 | end |
18 | end |
13 | |
19 | |