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/cvs/deliantra/arch/spell/AnimateWeapon/spell_animate_weapon.arc
Revision: 1.10
Committed: Thu Sep 17 08:14:46 2009 UTC (14 years, 9 months ago) by root
Branch: MAIN
CVS Tags: rel-2_82, rel-2_81, rel-2_90, rel-2_92, rel-2_93
Changes since 1.9: +3 -4 lines
Log Message:
- try to avoid the word "spell" int he sepll description, and
  also their name, so the description actually fits dusts or
  custom spells better.
- fix some typos/errors in the spell descriptions

File Contents

# User Rev Content
1 root 1.6 object spell_animate_weapon
2 root 1.1 name animate weapon
3     name_pl animate weapon
4     skill sorcery
5 elmex 1.2 msg
6 root 1.10 This will animate the marked weapon from your inventory - it will become
7     a golem. The duration of control is limited and after the spell runs out,
8     the weapon will drop to the floor.
9 elmex 1.2 endmsg
10 root 1.7 other_arch dancingsword
11     face spell_sorcery.x11
12     sp 25
13     maxsp 20
14     dam 2
15 root 1.9 level 27
16 root 1.7 type 101
17     subtype 41
18     path_attuned 4096
19     value 70
20     invisible 1
21     duration 20
22     range_modifier 20
23     duration_modifier 1
24     dam_modifier 1
25     no_drop 1
26     casting_time 10
27 root 1.1 end
28 root 1.7