Revision: | 1.10 |
Committed: | Thu Sep 17 08:14:46 2009 UTC (14 years, 10 months ago) by root |
Branch: | MAIN |
CVS Tags: | rel-2_82, rel-2_81, rel-2_90, rel-2_92, rel-2_93 |
Changes since 1.9: | +3 -4 lines |
Log Message: | - try to avoid the word "spell" int he sepll description, and also their name, so the description actually fits dusts or custom spells better. - fix some typos/errors in the spell descriptions |
# | User | Rev | Content |
---|---|---|---|
1 | root | 1.6 | object spell_animate_weapon |
2 | root | 1.1 | name animate weapon |
3 | name_pl animate weapon | ||
4 | skill sorcery | ||
5 | elmex | 1.2 | msg |
6 | root | 1.10 | This will animate the marked weapon from your inventory - it will become |
7 | a golem. The duration of control is limited and after the spell runs out, | ||
8 | the weapon will drop to the floor. | ||
9 | elmex | 1.2 | endmsg |
10 | root | 1.7 | other_arch dancingsword |
11 | face spell_sorcery.x11 | ||
12 | sp 25 | ||
13 | maxsp 20 | ||
14 | dam 2 | ||
15 | root | 1.9 | level 27 |
16 | root | 1.7 | type 101 |
17 | subtype 41 | ||
18 | path_attuned 4096 | ||
19 | value 70 | ||
20 | invisible 1 | ||
21 | duration 20 | ||
22 | range_modifier 20 | ||
23 | duration_modifier 1 | ||
24 | dam_modifier 1 | ||
25 | no_drop 1 | ||
26 | casting_time 10 | ||
27 | root | 1.1 | end |
28 | root | 1.7 |