Revision: | 1.12 |
Committed: | Fri Apr 2 21:34:28 2010 UTC (14 years, 3 months ago) by root |
Branch: | MAIN |
Changes since 1.11: | +0 -1 lines |
Log Message: | remove superfluous type 101 lines |
# | User | Rev | Content |
---|---|---|---|
1 | root | 1.6 | object spell_animate_weapon |
2 | root | 1.11 | inherit type_spell |
3 | root | 1.1 | name animate weapon |
4 | name_pl animate weapon | ||
5 | skill sorcery | ||
6 | elmex | 1.2 | msg |
7 | root | 1.10 | This will animate the marked weapon from your inventory - it will become |
8 | a golem. The duration of control is limited and after the spell runs out, | ||
9 | the weapon will drop to the floor. | ||
10 | elmex | 1.2 | endmsg |
11 | root | 1.7 | other_arch dancingsword |
12 | face spell_sorcery.x11 | ||
13 | sp 25 | ||
14 | maxsp 20 | ||
15 | dam 2 | ||
16 | root | 1.9 | level 27 |
17 | root | 1.7 | subtype 41 |
18 | path_attuned 4096 | ||
19 | value 70 | ||
20 | invisible 1 | ||
21 | duration 20 | ||
22 | range_modifier 20 | ||
23 | duration_modifier 1 | ||
24 | dam_modifier 1 | ||
25 | no_drop 1 | ||
26 | casting_time 10 | ||
27 | root | 1.1 | end |
28 | root | 1.7 |