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/cvs/deliantra/arch/spell/AnimateWeapon/spell_animate_weapon.arc
Revision: 1.6
Committed: Sat Mar 3 01:16:41 2007 UTC (17 years, 4 months ago) by root
Branch: MAIN
CVS Tags: pre_second_normalise_run
Changes since 1.5: +1 -1 lines
Log Message:
lowercase Object and More manually for the time being

File Contents

# User Rev Content
1 root 1.6 object spell_animate_weapon
2 root 1.1 name animate weapon
3     name_pl animate weapon
4 root 1.5 type 101
5     subtype 41
6     face spell_sorcery.x11
7     level 7
8     value 70
9     sp 25
10     casting_time 10
11 root 1.1 skill sorcery
12 root 1.5 path_attuned 4096
13     other_arch dancingsword
14     dam 2
15     dam_modifier 1
16     duration 20
17     duration_modifier 1
18     range_modifier 20
19     maxsp 20
20     no_drop 1
21     invisible 1
22 elmex 1.2 msg
23     Animate weapon will let you control the marked
24     weapon from your inventory like a golem. The duration
25     of control is limited and after the spell runs out the
26     weapon will drop to the floor.
27     endmsg
28 root 1.1 end