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/cvs/deliantra/arch/spell/AnimateWeapon/spell_animate_weapon.arc
Revision: 1.7
Committed: Sat Mar 3 01:24:13 2007 UTC (17 years, 4 months ago) by root
Branch: MAIN
CVS Tags: post_second_normalise_run, rel-2_6, rel-2_7, rel-2_4, rel-2_5, rel-2_2, rel-2_0, rel-2_1, rel-2_71, rel-2_54, rel-2_55, rel-2_56, rel-2_53, rel-2_32, rel-2_61, rel-2_43, rel-2_42, rel-2_41
Changes since 1.6: +18 -17 lines
Log Message:
second normaliser run - dude

File Contents

# User Rev Content
1 root 1.6 object spell_animate_weapon
2 root 1.1 name animate weapon
3     name_pl animate weapon
4     skill sorcery
5 elmex 1.2 msg
6     Animate weapon will let you control the marked
7     weapon from your inventory like a golem. The duration
8     of control is limited and after the spell runs out the
9     weapon will drop to the floor.
10     endmsg
11 root 1.7 other_arch dancingsword
12     face spell_sorcery.x11
13     sp 25
14     maxsp 20
15     dam 2
16     level 7
17     type 101
18     subtype 41
19     path_attuned 4096
20     value 70
21     invisible 1
22     duration 20
23     range_modifier 20
24     duration_modifier 1
25     dam_modifier 1
26     no_drop 1
27     casting_time 10
28 root 1.1 end
29 root 1.7