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/cvs/deliantra/arch/spell/AnimateWeapon/spell_animate_weapon.arc
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Comparing deliantra/arch/spell/AnimateWeapon/spell_animate_weapon.arc (file contents):
Revision 1.1 by root, Mon Feb 6 20:26:26 2006 UTC vs.
Revision 1.12 by root, Fri Apr 2 21:34:28 2010 UTC

1Object spell_animate_weapon 1object spell_animate_weapon
2inherit type_spell
2name animate weapon 3name animate weapon
3name_pl animate weapon 4name_pl animate weapon
4type 101 5skill sorcery
6msg
7This will animate the marked weapon from your inventory - it will become
8a golem. The duration of control is limited and after the spell runs out,
9the weapon will drop to the floor.
10endmsg
11other_arch dancingsword
12face spell_sorcery.x11
13sp 25
14maxsp 20
15dam 2
16level 27
5subtype 41 17subtype 41
6face spell_sorcery.111 18path_attuned 4096
7level 7
8value 70 19value 70
9sp 25 20invisible 1
21duration 20
22range_modifier 20
23duration_modifier 1
24dam_modifier 1
25no_drop 1
10casting_time 10 26casting_time 10
11skill sorcery
12path_attuned 4096
13other_arch dancingsword
14dam 2
15dam_modifier 1
16duration 20
17duration_modifier 1
18range_modifier 20
19maxsp 20
20no_drop 1
21invisible 1
22end 27end
28

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