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/cvs/deliantra/arch/spell/AnimateWeapon/spell_animate_weapon.arc
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Comparing deliantra/arch/spell/AnimateWeapon/spell_animate_weapon.arc (file contents):
Revision 1.8 by root, Sun Sep 28 07:29:58 2008 UTC vs.
Revision 1.11 by root, Fri Apr 2 21:26:21 2010 UTC

1object spell_animate_weapon 1object spell_animate_weapon
2inherit type_spell
2name animate weapon 3name animate weapon
3name_pl animate weapon 4name_pl animate weapon
4skill sorcery 5skill sorcery
5msg 6msg
6Animate weapon will let you control the marked 7This will animate the marked weapon from your inventory - it will become
7weapon from your inventory like a golem. The duration
8of control is limited and after the spell runs out, the 8a golem. The duration of control is limited and after the spell runs out,
9weapon will drop to the floor. 9the weapon will drop to the floor.
10endmsg 10endmsg
11other_arch dancingsword 11other_arch dancingsword
12face spell_sorcery.x11 12face spell_sorcery.x11
13sp 25 13sp 25
14maxsp 20 14maxsp 20
15dam 2 15dam 2
16level 7 16level 27
17type 101 17type 101
18subtype 41 18subtype 41
19path_attuned 4096 19path_attuned 4096
20value 70 20value 70
21invisible 1 21invisible 1

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