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/cvs/deliantra/arch/spell/AnimateWeapon/spell_animate_weapon.arc
Revision: 1.11
Committed: Fri Apr 2 21:26:21 2010 UTC (14 years, 3 months ago) by root
Branch: MAIN
Changes since 1.10: +1 -0 lines
Log Message:
clean app classes/types, add spell type and use it

File Contents

# Content
1 object spell_animate_weapon
2 inherit type_spell
3 name animate weapon
4 name_pl animate weapon
5 skill sorcery
6 msg
7 This will animate the marked weapon from your inventory - it will become
8 a golem. The duration of control is limited and after the spell runs out,
9 the weapon will drop to the floor.
10 endmsg
11 other_arch dancingsword
12 face spell_sorcery.x11
13 sp 25
14 maxsp 20
15 dam 2
16 level 27
17 type 101
18 subtype 41
19 path_attuned 4096
20 value 70
21 invisible 1
22 duration 20
23 range_modifier 20
24 duration_modifier 1
25 dam_modifier 1
26 no_drop 1
27 casting_time 10
28 end
29