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/cvs/deliantra/arch/spell/AnimateWeapon/spell_animate_weapon.arc
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Comparing deliantra/arch/spell/AnimateWeapon/spell_animate_weapon.arc (file contents):
Revision 1.1 by root, Mon Feb 6 20:26:26 2006 UTC vs.
Revision 1.4 by root, Tue Feb 6 22:41:19 2007 UTC

1Object spell_animate_weapon 1object spell_animate_weapon
2name animate weapon 2name animate weapon
3name_pl animate weapon 3name_pl animate weapon
4skill sorcery
5msg
6Animate weapon will let you control the marked
7weapon from your inventory like a golem. The duration
8of control is limited and after the spell runs out the
9weapon will drop to the floor.
10endmsg
11other_arch dancingsword
12face spell_sorcery.x11
13sp 25
14maxsp 20
15dam 2
16level 7
4type 101 17type 101
5subtype 41 18subtype 41
6face spell_sorcery.111 19path_attuned 4096
7level 7
8value 70 20value 70
9sp 25 21invisible 1
22duration 20
23range_modifier 20
24duration_modifier 1
25dam_modifier 1
26no_drop 1
10casting_time 10 27casting_time 10
11skill sorcery
12path_attuned 4096
13other_arch dancingsword
14dam 2
15dam_modifier 1
16duration 20
17duration_modifier 1
18range_modifier 20
19maxsp 20
20no_drop 1
21invisible 1
22end 28end
29

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