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/cvs/deliantra/arch/spell/AnimateWeapon/spell_animate_weapon.arc
Revision: 1.7
Committed: Sat Mar 3 01:24:13 2007 UTC (17 years, 4 months ago) by root
Branch: MAIN
CVS Tags: post_second_normalise_run, rel-2_6, rel-2_7, rel-2_4, rel-2_5, rel-2_2, rel-2_0, rel-2_1, rel-2_71, rel-2_54, rel-2_55, rel-2_56, rel-2_53, rel-2_32, rel-2_61, rel-2_43, rel-2_42, rel-2_41
Changes since 1.6: +18 -17 lines
Log Message:
second normaliser run - dude

File Contents

# Content
1 object spell_animate_weapon
2 name animate weapon
3 name_pl animate weapon
4 skill sorcery
5 msg
6 Animate weapon will let you control the marked
7 weapon from your inventory like a golem. The duration
8 of control is limited and after the spell runs out the
9 weapon will drop to the floor.
10 endmsg
11 other_arch dancingsword
12 face spell_sorcery.x11
13 sp 25
14 maxsp 20
15 dam 2
16 level 7
17 type 101
18 subtype 41
19 path_attuned 4096
20 value 70
21 invisible 1
22 duration 20
23 range_modifier 20
24 duration_modifier 1
25 dam_modifier 1
26 no_drop 1
27 casting_time 10
28 end
29