Revision: | 1.7 |
Committed: | Sat Mar 3 01:24:13 2007 UTC (17 years, 4 months ago) by root |
Branch: | MAIN |
CVS Tags: | post_second_normalise_run, rel-2_6, rel-2_7, rel-2_4, rel-2_5, rel-2_2, rel-2_0, rel-2_1, rel-2_71, rel-2_54, rel-2_55, rel-2_56, rel-2_53, rel-2_32, rel-2_61, rel-2_43, rel-2_42, rel-2_41 |
Changes since 1.6: | +18 -17 lines |
Log Message: | second normaliser run - dude |
# | Content |
---|---|
1 | object spell_animate_weapon |
2 | name animate weapon |
3 | name_pl animate weapon |
4 | skill sorcery |
5 | msg |
6 | Animate weapon will let you control the marked |
7 | weapon from your inventory like a golem. The duration |
8 | of control is limited and after the spell runs out the |
9 | weapon will drop to the floor. |
10 | endmsg |
11 | other_arch dancingsword |
12 | face spell_sorcery.x11 |
13 | sp 25 |
14 | maxsp 20 |
15 | dam 2 |
16 | level 7 |
17 | type 101 |
18 | subtype 41 |
19 | path_attuned 4096 |
20 | value 70 |
21 | invisible 1 |
22 | duration 20 |
23 | range_modifier 20 |
24 | duration_modifier 1 |
25 | dam_modifier 1 |
26 | no_drop 1 |
27 | casting_time 10 |
28 | end |
29 |