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/cvs/deliantra/arch/spell/AnimateWeapon/spell_animate_weapon.arc
Revision: 1.10
Committed: Thu Sep 17 08:14:46 2009 UTC (14 years, 9 months ago) by root
Branch: MAIN
CVS Tags: rel-2_82, rel-2_81, rel-2_90, rel-2_92, rel-2_93
Changes since 1.9: +3 -4 lines
Log Message:
- try to avoid the word "spell" int he sepll description, and
  also their name, so the description actually fits dusts or
  custom spells better.
- fix some typos/errors in the spell descriptions

File Contents

# Content
1 object spell_animate_weapon
2 name animate weapon
3 name_pl animate weapon
4 skill sorcery
5 msg
6 This will animate the marked weapon from your inventory - it will become
7 a golem. The duration of control is limited and after the spell runs out,
8 the weapon will drop to the floor.
9 endmsg
10 other_arch dancingsword
11 face spell_sorcery.x11
12 sp 25
13 maxsp 20
14 dam 2
15 level 27
16 type 101
17 subtype 41
18 path_attuned 4096
19 value 70
20 invisible 1
21 duration 20
22 range_modifier 20
23 duration_modifier 1
24 dam_modifier 1
25 no_drop 1
26 casting_time 10
27 end
28