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/cvs/deliantra/arch/spell/AnimateWeapon/spell_staff_to_snake.arc
Revision: 1.7
Committed: Sat Mar 3 01:24:13 2007 UTC (17 years, 4 months ago) by root
Branch: MAIN
CVS Tags: post_second_normalise_run, rel-2_6, rel-2_7, rel-2_4, rel-2_5, rel-2_2, rel-2_0, rel-2_1, rel-2_71, rel-2_54, rel-2_55, rel-2_56, rel-2_53, rel-2_32, rel-2_61, rel-2_43, rel-2_42, rel-2_41
Changes since 1.6: +19 -18 lines
Log Message:
second normaliser run - dude

File Contents

# User Rev Content
1 root 1.6 object spell_staff_to_snake
2 root 1.1 name staff to snake
3     name_pl staff to snake
4 root 1.7 race quarterstaff
5     skill praying
6     msg
7     This spell will transform a marked quarterstaff from your inventory
8     to a snake that you can control like a golem. After the spell runs out
9     the snake will be transformed back to the quarterstaff and drop to the floor.
10     endmsg
11     other_arch snake_golem
12     face spell_praying.x11
13     grace 8
14     maxgrace 18
15     dam 10
16     level 2
17 root 1.5 type 101
18     subtype 41
19 root 1.7 path_attuned 2048
20 root 1.5 value 20
21 root 1.7 invisible 1
22 root 1.5 duration 100
23 root 1.7 range_modifier 20
24 root 1.5 duration_modifier 1
25 root 1.7 dam_modifier 1
26 root 1.5 no_drop 1
27 root 1.7 casting_time 5
28 root 1.1 end
29 root 1.7