Revision: | 1.12 |
Committed: | Wed Apr 21 09:29:56 2010 UTC (14 years, 3 months ago) by elmex |
Branch: | MAIN |
CVS Tags: | rel-3_0, HEAD |
Changes since 1.11: | +1 -1 lines |
Log Message: | rebalanced spell values. base value for spellbooks have been adjusted greatly too. also adjusted darcap town2 shops a bit w.r.t. difficulty and shopgreed. |
# | Content |
---|---|
1 | object spell_cause_heavy_wounds |
2 | inherit type_spell |
3 | name cause heavy wounds |
4 | name_pl cause heavy wounds |
5 | skill praying |
6 | msg |
7 | Cause heavy wounds shoots a ball of grace which will |
8 | cause heavy wounds in anything it hits. |
9 | endmsg |
10 | other_arch cause_wounds |
11 | sound wn/bow-puny-miss |
12 | face spell_praying.x11 |
13 | grace 16 |
14 | maxgrace 50 |
15 | dam 50 |
16 | level 20 |
17 | subtype 5 |
18 | attacktype 1048576 |
19 | path_attuned 131072 |
20 | value 1 |
21 | invisible 1 |
22 | dam_modifier 1 |
23 | no_drop 1 |
24 | casting_time 5 |
25 | end |
26 |