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/cvs/deliantra/arch/spell/Bullet/spell_hellfire.arc
Revision: 1.13
Committed: Wed Apr 21 09:29:56 2010 UTC (14 years, 2 months ago) by elmex
Branch: MAIN
CVS Tags: rel-3_0, HEAD
Changes since 1.12: +1 -1 lines
Log Message:
rebalanced spell values.

base value for spellbooks have been adjusted greatly too.
also adjusted darcap town2 shops a bit w.r.t. difficulty and shopgreed.

File Contents

# User Rev Content
1 root 1.5 object spell_hellfire
2 root 1.11 inherit type_spell
3 root 1.1 name hellfire
4     name_pl hellfire
5     skill pyromancy
6     msg
7 root 1.10 Fires a, well, small bullet of fire at the targetted direction, which
8     then explodes into a large area of fire. The main difference compared to
9     the traditional fireball spell is that this spell is pure fire, with no
10     magical elements, which enables it to damage creatures that are immune to
11 root 1.8 magic attacks, but not to fire.
12 root 1.1 endmsg
13 root 1.6 other_arch firebullet
14 root 1.7 sound wn/crossbow-fire-miss
15 root 1.6 face spell_pyromancy.x11
16 root 1.9 sp 18
17 root 1.6 maxsp 24
18     food 10
19     dam 8
20 root 1.9 level 35
21 root 1.6 subtype 5
22     attacktype 4
23     path_attuned 2
24 elmex 1.13 value 1
25 root 1.6 invisible 1
26     duration 4
27     range 6
28     dam_modifier 4
29     no_drop 1
30     casting_time 8
31 root 1.1 end
32 root 1.6