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/cvs/deliantra/arch/spell/Bullet/spell_hellfire.arc
Revision: 1.13
Committed: Wed Apr 21 09:29:56 2010 UTC (14 years, 2 months ago) by elmex
Branch: MAIN
CVS Tags: rel-3_0, HEAD
Changes since 1.12: +1 -1 lines
Log Message:
rebalanced spell values.

base value for spellbooks have been adjusted greatly too.
also adjusted darcap town2 shops a bit w.r.t. difficulty and shopgreed.

File Contents

# Content
1 object spell_hellfire
2 inherit type_spell
3 name hellfire
4 name_pl hellfire
5 skill pyromancy
6 msg
7 Fires a, well, small bullet of fire at the targetted direction, which
8 then explodes into a large area of fire. The main difference compared to
9 the traditional fireball spell is that this spell is pure fire, with no
10 magical elements, which enables it to damage creatures that are immune to
11 magic attacks, but not to fire.
12 endmsg
13 other_arch firebullet
14 sound wn/crossbow-fire-miss
15 face spell_pyromancy.x11
16 sp 18
17 maxsp 24
18 food 10
19 dam 8
20 level 35
21 subtype 5
22 attacktype 4
23 path_attuned 2
24 value 1
25 invisible 1
26 duration 4
27 range 6
28 dam_modifier 4
29 no_drop 1
30 casting_time 8
31 end
32