1 |
# vitriol is the 'bullet' form of vitriol. |
2 |
Object vitriol |
3 |
name vitriol |
4 |
other_arch vitriol_splash |
5 |
type 102 |
6 |
subtype 5 |
7 |
face v_splash.x11 |
8 |
animation vitriol_splash |
9 |
is_turnable 0 |
10 |
walk_on 1 |
11 |
fly_on 1 |
12 |
glow_radius 2 |
13 |
speed 1 |
14 |
flying 1 |
15 |
no_pick 1 |
16 |
attacktype 64 |
17 |
editable 0 |
18 |
end |
19 |
# |
20 |
# vitriol splash is the cone form the bullet turns into |
21 |
# |
22 |
Object vitriol_splash |
23 |
name vitriol splash |
24 |
other_arch vitriol_pool |
25 |
type 102 |
26 |
subtype 7 |
27 |
face v_splash.x11 |
28 |
anim |
29 |
v_splash.x11 |
30 |
v_splash.x12 |
31 |
mina |
32 |
is_turnable 1 |
33 |
walk_on 1 |
34 |
fly_on 1 |
35 |
glow_radius 2 |
36 |
speed 1 |
37 |
wc -30 |
38 |
flying 1 |
39 |
no_pick 1 |
40 |
editable 0 |
41 |
end |
42 |
# |
43 |
# vitriol pool is what the splash above drops. |
44 |
# Note that this is put unchanged onto the map. |
45 |
Object vitriol_pool |
46 |
type 102 |
47 |
subtype 7 |
48 |
level 1 |
49 |
walk_on 1 |
50 |
wc -30 |
51 |
stand_still 1 |
52 |
name vitriol pool |
53 |
face v_pool.x11 |
54 |
anim |
55 |
v_pool.x11 |
56 |
v_pool.x12 |
57 |
mina |
58 |
speed 0.2 |
59 |
no_pick 1 |
60 |
attacktype 64 |
61 |
duration 30 |
62 |
dam 15 |
63 |
editable 8 |
64 |
end |