Revision: | 1.10 |
Committed: | Fri Apr 2 21:26:25 2010 UTC (14 years, 3 months ago) by root |
Branch: | MAIN |
Changes since 1.9: | +1 -0 lines |
Log Message: | clean app classes/types, add spell type and use it |
# | User | Rev | Content |
---|---|---|---|
1 | root | 1.5 | object spell_armour |
2 | root | 1.10 | inherit type_spell |
3 | root | 1.1 | name armour |
4 | name_pl armour | ||
5 | root | 1.6 | skill evocation |
6 | msg | ||
7 | root | 1.9 | Creates fields of force around the |
8 | root | 1.6 | player, reducing the amount of damage the |
9 | root | 1.7 | character takes from physical attacks. It |
10 | root | 1.6 | does not provide any additional protection to |
11 | root | 1.7 | non-physical attacks, however. |
12 | root | 1.6 | endmsg |
13 | root | 1.4 | face spell_evocation.x11 |
14 | root | 1.6 | sp 8 |
15 | maxsp 8 | ||
16 | ac 2 | ||
17 | root | 1.8 | level 6 |
18 | root | 1.4 | type 101 |
19 | subtype 24 | ||
20 | root | 1.6 | resist_physical 20 |
21 | path_attuned 33 | ||
22 | root | 1.4 | value 10 |
23 | invisible 1 | ||
24 | root | 1.6 | duration 500 |
25 | root | 1.4 | duration_modifier 4 |
26 | dam_modifier 5 | ||
27 | root | 1.6 | no_drop 1 |
28 | casting_time 10 | ||
29 | root | 1.1 | end |
30 | root | 1.6 |