Revision: | 1.4 |
Committed: | Sat Mar 3 00:51:08 2007 UTC (17 years, 4 months ago) by root |
Branch: | MAIN |
CVS Tags: | post_normalise_revert |
Changes since 1.3: | +17 -18 lines |
Log Message: | revert everything up to and including the normalising patch |
# | User | Rev | Content |
---|---|---|---|
1 | root | 1.4 | Object spell_armour |
2 | root | 1.1 | name armour |
3 | name_pl armour | ||
4 | root | 1.4 | face spell_evocation.x11 |
5 | level 1 | ||
6 | sp 8 | ||
7 | casting_time 10 | ||
8 | path_attuned 33 | ||
9 | root | 1.3 | skill evocation |
10 | root | 1.4 | type 101 |
11 | subtype 24 | ||
12 | value 10 | ||
13 | no_drop 1 | ||
14 | invisible 1 | ||
15 | duration_modifier 4 | ||
16 | duration 500 | ||
17 | dam_modifier 5 | ||
18 | resist_physical 20 | ||
19 | ac 2 | ||
20 | maxsp 8 | ||
21 | root | 1.3 | msg |
22 | Armour creates fields of force around the | ||
23 | player, reducing the amount of damage the | ||
24 | character takes from physical attacks. It | ||
25 | does not provide any additional protection to | ||
26 | non-physical attacks. | ||
27 | endmsg | ||
28 | root | 1.1 | end |