Revision: | 1.12 |
Committed: | Wed Apr 21 09:29:57 2010 UTC (14 years, 3 months ago) by elmex |
Branch: | MAIN |
CVS Tags: | rel-3_0, HEAD |
Changes since 1.11: | +1 -1 lines |
Log Message: | rebalanced spell values. base value for spellbooks have been adjusted greatly too. also adjusted darcap town2 shops a bit w.r.t. difficulty and shopgreed. |
# | Content |
---|---|
1 | object spell_armour |
2 | inherit type_spell |
3 | name armour |
4 | name_pl armour |
5 | skill evocation |
6 | msg |
7 | Creates fields of force around the |
8 | player, reducing the amount of damage the |
9 | character takes from physical attacks. It |
10 | does not provide any additional protection to |
11 | non-physical attacks, however. |
12 | endmsg |
13 | face spell_evocation.x11 |
14 | sp 8 |
15 | maxsp 8 |
16 | ac 2 |
17 | level 6 |
18 | subtype 24 |
19 | resist_physical 20 |
20 | path_attuned 33 |
21 | value 1 |
22 | invisible 1 |
23 | duration 500 |
24 | duration_modifier 4 |
25 | dam_modifier 5 |
26 | no_drop 1 |
27 | casting_time 10 |
28 | end |
29 |