Revision: | 1.5 |
Committed: | Sat Mar 3 01:16:50 2007 UTC (17 years, 4 months ago) by root |
Branch: | MAIN |
CVS Tags: | pre_second_normalise_run |
Changes since 1.4: | +1 -1 lines |
Log Message: | lowercase Object and More manually for the time being |
# | Content |
---|---|
1 | object spell_armour |
2 | name armour |
3 | name_pl armour |
4 | face spell_evocation.x11 |
5 | level 1 |
6 | sp 8 |
7 | casting_time 10 |
8 | path_attuned 33 |
9 | skill evocation |
10 | type 101 |
11 | subtype 24 |
12 | value 10 |
13 | no_drop 1 |
14 | invisible 1 |
15 | duration_modifier 4 |
16 | duration 500 |
17 | dam_modifier 5 |
18 | resist_physical 20 |
19 | ac 2 |
20 | maxsp 8 |
21 | msg |
22 | Armour creates fields of force around the |
23 | player, reducing the amount of damage the |
24 | character takes from physical attacks. It |
25 | does not provide any additional protection to |
26 | non-physical attacks. |
27 | endmsg |
28 | end |