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/cvs/deliantra/arch/spell/Change_Ability/spell_armour.arc
Revision: 1.6
Committed: Sat Mar 3 01:24:17 2007 UTC (17 years, 4 months ago) by root
Branch: MAIN
CVS Tags: post_second_normalise_run, rel-2_6, rel-2_7, rel-2_4, rel-2_5, rel-2_2, rel-2_0, rel-2_1, rel-2_71, rel-2_54, rel-2_55, rel-2_56, rel-2_53, rel-2_32, rel-2_61, rel-2_43, rel-2_42, rel-2_41
Changes since 1.5: +17 -16 lines
Log Message:
second normaliser run - dude

File Contents

# Content
1 object spell_armour
2 name armour
3 name_pl armour
4 skill evocation
5 msg
6 Armour creates fields of force around the
7 player, reducing the amount of damage the
8 character takes from physical attacks. It
9 does not provide any additional protection to
10 non-physical attacks.
11 endmsg
12 face spell_evocation.x11
13 sp 8
14 maxsp 8
15 ac 2
16 level 1
17 type 101
18 subtype 24
19 resist_physical 20
20 path_attuned 33
21 value 10
22 invisible 1
23 duration 500
24 duration_modifier 4
25 dam_modifier 5
26 no_drop 1
27 casting_time 10
28 end
29