Revision: | 1.10 |
Committed: | Fri Apr 2 21:26:25 2010 UTC (14 years, 3 months ago) by root |
Branch: | MAIN |
Changes since 1.9: | +1 -0 lines |
Log Message: | clean app classes/types, add spell type and use it |
# | Content |
---|---|
1 | object spell_armour |
2 | inherit type_spell |
3 | name armour |
4 | name_pl armour |
5 | skill evocation |
6 | msg |
7 | Creates fields of force around the |
8 | player, reducing the amount of damage the |
9 | character takes from physical attacks. It |
10 | does not provide any additional protection to |
11 | non-physical attacks, however. |
12 | endmsg |
13 | face spell_evocation.x11 |
14 | sp 8 |
15 | maxsp 8 |
16 | ac 2 |
17 | level 6 |
18 | type 101 |
19 | subtype 24 |
20 | resist_physical 20 |
21 | path_attuned 33 |
22 | value 10 |
23 | invisible 1 |
24 | duration 500 |
25 | duration_modifier 4 |
26 | dam_modifier 5 |
27 | no_drop 1 |
28 | casting_time 10 |
29 | end |
30 |