Revision: | 1.8 |
Committed: | Sun Sep 28 15:12:03 2008 UTC (15 years, 9 months ago) by root |
Branch: | MAIN |
CVS Tags: | rel-2_80, rel-2_72, rel-2_73, rel-2_76, rel-2_77, rel-2_74, rel-2_75, rel-2_79, rel-2_78 |
Changes since 1.7: | +1 -1 lines |
Log Message: | rebalancing of all spell levels, some sp changes |
# | Content |
---|---|
1 | object spell_armour |
2 | name armour |
3 | name_pl armour |
4 | skill evocation |
5 | msg |
6 | Armour creates fields of force around the |
7 | player, reducing the amount of damage the |
8 | character takes from physical attacks. It |
9 | does not provide any additional protection to |
10 | non-physical attacks, however. |
11 | endmsg |
12 | face spell_evocation.x11 |
13 | sp 8 |
14 | maxsp 8 |
15 | ac 2 |
16 | level 6 |
17 | type 101 |
18 | subtype 24 |
19 | resist_physical 20 |
20 | path_attuned 33 |
21 | value 10 |
22 | invisible 1 |
23 | duration 500 |
24 | duration_modifier 4 |
25 | dam_modifier 5 |
26 | no_drop 1 |
27 | casting_time 10 |
28 | end |
29 |