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/cvs/deliantra/arch/spell/Change_Ability/spell_party_levitate.arc
Revision: 1.6
Committed: Wed Apr 21 09:29:57 2010 UTC (14 years, 2 months ago) by elmex
Branch: MAIN
CVS Tags: rel-3_0, HEAD
Changes since 1.5: +1 -1 lines
Log Message:
rebalanced spell values.

base value for spellbooks have been adjusted greatly too.
also adjusted darcap town2 shops a bit w.r.t. difficulty and shopgreed.

File Contents

# User Rev Content
1 elmex 1.1 object spell_party_levitate
2 root 1.4 inherit type_spell
3 elmex 1.1 name party levitate
4     name_pl party levitate
5     skill sorcery
6     msg
7 root 1.3 Lets everybody levitate above the floor for a while, which makes it impossible
8 elmex 1.1 for you to trigger any floor traps or fall into holes.
9 root 1.2
10     This spell is needed in some mazes to pass hole traps or other trapped areas.
11 elmex 1.1
12     When you are levitating, you can't fetch items from the ground,
13     so be careful when you need to grab food for example.
14     endmsg
15     other_arch spell_levitate
16     face spell_sorcery.x11
17     sp 15
18     level 19
19     subtype 48
20     path_attuned 0
21 elmex 1.6 value 3
22 elmex 1.1 invisible 1
23     duration 500
24     duration_modifier 4
25     move_type fly_low
26     no_drop 1
27     casting_time 20
28     end
29