Revision: | 1.13 |
Committed: | Wed Apr 21 09:29:57 2010 UTC (14 years, 2 months ago) by elmex |
Branch: | MAIN |
CVS Tags: | rel-3_0, HEAD |
Changes since 1.12: | +1 -1 lines |
Error occurred while calculating annotation data. | |
Log Message: | rebalanced spell values. base value for spellbooks have been adjusted greatly too. also adjusted darcap town2 shops a bit w.r.t. difficulty and shopgreed. |
# | Content |
---|---|
1 | object spell_paralyze |
2 | inherit type_spell |
3 | name paralyze |
4 | name_pl paralyze |
5 | skill sorcery |
6 | msg |
7 | Creates a paralyzing cone in the targetted direction. |
8 | |
9 | The paralyse effect will I<not> be broken when you attack paralyzed creatures. |
10 | |
11 | This is a very useful spell, at least when your enemies are affected by it |
12 | - some monsters cast it, too. |
13 | |
14 | endmsg |
15 | other_arch paralyze |
16 | face spell_sorcery.x11 |
17 | sp 5 |
18 | maxsp 0 |
19 | dam 25 |
20 | level 22 |
21 | subtype 7 |
22 | attacktype 4098 |
23 | path_attuned 1024 |
24 | value 1 |
25 | invisible 1 |
26 | duration 2 |
27 | range 5 |
28 | range_modifier 3 |
29 | dam_modifier 3 |
30 | no_drop 1 |
31 | casting_time 10 |
32 | end |
33 |