1 | Object spell_build_director |
1 | object spell_build_director |
2 | name build director |
2 | name build director |
3 | name_pl build director |
3 | name_pl build director |
4 | face spell_summoner.111 |
4 | race director_%d |
5 | type 101 |
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6 | subtype 15 |
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7 | level 10 |
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8 | value 100 |
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9 | sp 30 |
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10 | casting_time 13 |
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11 | skill summoning |
5 | skill summoning |
12 | path_attuned 2048 |
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13 | no_drop 1 |
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14 | invisible 1 |
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15 | race director_%d |
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16 | duration 200 |
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17 | duration_modifier 1 |
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18 | dam 80 |
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19 | dam_modifier 1 |
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20 | range 0 |
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21 | maxsp 10 |
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22 | is_used_up 1 |
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23 | msg |
6 | msg |
24 | Build director creates a director facing the |
7 | Build director creates a director facing the |
25 | direction of the caster. Directors can be |
8 | direction of the caster. Directors can be |
26 | used to change the course of certain spells - |
9 | used to change the course of certain spells - |
27 | most notably bullets and bolts. Thus, it can |
10 | most notably bullets and bolts. Thus, it can |
28 | be used to be able to fire a spell around a |
11 | be used to be able to fire a spell around a |
29 | corner, or direct a spell back at the caster. |
12 | corner, or direct a spell back at the caster. |
30 | endmsg |
13 | endmsg |
31 | no_pass 1 |
14 | face spell_summoner.x11 |
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15 | sp 30 |
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16 | maxsp 10 |
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17 | dam 80 |
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18 | level 20 |
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19 | type 101 |
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20 | subtype 15 |
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21 | path_attuned 2048 |
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22 | value 100 |
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23 | invisible 1 |
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24 | duration 200 |
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25 | range 0 |
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26 | duration_modifier 1 |
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27 | dam_modifier 1 |
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28 | move_block all |
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29 | is_used_up 1 |
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30 | no_drop 1 |
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31 | casting_time 13 |
32 | end |
32 | end |
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33 | |