Revision: | 1.10 |
Committed: | Fri Apr 2 21:26:30 2010 UTC (14 years, 3 months ago) by root |
Branch: | MAIN |
Changes since 1.9: | +1 -0 lines |
Log Message: | clean app classes/types, add spell type and use it |
# | User | Rev | Content |
---|---|---|---|
1 | root | 1.5 | object spell_destruction |
2 | root | 1.10 | inherit type_spell |
3 | root | 1.1 | name destruction |
4 | name_pl destruction | ||
5 | root | 1.6 | skill sorcery |
6 | msg | ||
7 | root | 1.9 | Damages all creatures in the area of effect. |
8 | The size of the area depends on the spell strength. | ||
9 | root | 1.8 | |
10 | Unlike most spells, destruction will work through walls and doors. | ||
11 | Thus, the caster need not see all the targets for this | ||
12 | spell to work. The damage is all magical in nature. | ||
13 | root | 1.6 | endmsg |
14 | other_arch destruction | ||
15 | root | 1.4 | face spell_sorcery.x11 |
16 | elmex | 1.7 | sp 15 |
17 | maxsp 20 | ||
18 | dam 90 | ||
19 | root | 1.4 | level 18 |
20 | type 101 | ||
21 | subtype 16 | ||
22 | root | 1.6 | attacktype 2 |
23 | path_attuned 0 | ||
24 | root | 1.4 | value 180 |
25 | invisible 1 | ||
26 | range 5 | ||
27 | elmex | 1.7 | range_modifier 10 |
28 | dam_modifier 1 | ||
29 | root | 1.6 | no_drop 1 |
30 | casting_time 10 | ||
31 | root | 1.1 | end |
32 | root | 1.6 |