Revision: | 1.6 |
Committed: | Sat Mar 3 01:24:21 2007 UTC (17 years, 4 months ago) by root |
Branch: | MAIN |
CVS Tags: | post_second_normalise_run, rel-2_4, rel-2_5, rel-2_2, rel-2_0, rel-2_1, rel-2_32, rel-2_43, rel-2_42, rel-2_41 |
Changes since 1.5: | +18 -17 lines |
Log Message: | second normaliser run - dude |
# | Content |
---|---|
1 | object spell_destruction |
2 | name destruction |
3 | name_pl destruction |
4 | skill sorcery |
5 | msg |
6 | Destruction damages all creatures around the |
7 | player. Unlike most spells, destruction will |
8 | work through walls and doors. Thus, the |
9 | caster need not see all the targets for this |
10 | spell to work. The damage is all magical in |
11 | nature. |
12 | endmsg |
13 | other_arch destruction |
14 | face spell_sorcery.x11 |
15 | sp 30 |
16 | maxsp 15 |
17 | dam 15 |
18 | level 18 |
19 | type 101 |
20 | subtype 16 |
21 | attacktype 2 |
22 | path_attuned 0 |
23 | value 180 |
24 | invisible 1 |
25 | range 5 |
26 | range_modifier 6 |
27 | dam_modifier 3 |
28 | no_drop 1 |
29 | casting_time 10 |
30 | end |
31 |