Revision: | 1.3 |
Committed: | Tue Jan 2 21:58:37 2007 UTC (17 years, 6 months ago) by pippijn |
Branch: | MAIN |
CVS Tags: | pre_first_cfarch_normalize_run |
Changes since 1.2: | +1 -1 lines |
Log Message: | renamed pngs from \.1(..) to \.x\1 |
# | User | Rev | Content |
---|---|---|---|
1 | root | 1.1 | Object spell_disarm |
2 | name disarm | ||
3 | name_pl disarm | ||
4 | pippijn | 1.3 | face spell_sorcery.x11 |
5 | root | 1.1 | type 101 |
6 | subtype 38 | ||
7 | level 4 | ||
8 | value 40 | ||
9 | sp 7 | ||
10 | casting_time 10 | ||
11 | skill sorcery | ||
12 | path_attuned 128 | ||
13 | no_drop 1 | ||
14 | invisible 1 | ||
15 | msg | ||
16 | Disarm is a safe way to disarm traps. It | ||
17 | elmex | 1.2 | will never trigger a trap, even if it fails, |
18 | but one must cast the spell, and thus use up spell | ||
19 | points to do so. | ||
20 | root | 1.1 | endmsg |
21 | end |