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/cvs/deliantra/arch/spell/Misc/spell_disarm.arc
Revision: 1.7
Committed: Sat Mar 3 01:24:21 2007 UTC (17 years, 4 months ago) by root
Branch: MAIN
CVS Tags: post_second_normalise_run, rel-2_6, rel-2_7, rel-2_4, rel-2_5, rel-2_2, rel-2_0, rel-2_1, rel-2_71, rel-2_54, rel-2_55, rel-2_56, rel-2_53, rel-2_32, rel-2_61, rel-2_43, rel-2_42, rel-2_41
Changes since 1.6: +11 -10 lines
Log Message:
second normaliser run - dude

File Contents

# User Rev Content
1 root 1.6 object spell_disarm
2 root 1.1 name disarm
3     name_pl disarm
4     skill sorcery
5     msg
6     Disarm is a safe way to disarm traps. It
7 elmex 1.2 will never trigger a trap, even if it fails,
8     but one must cast the spell, and thus use up spell
9     points to do so.
10 root 1.1 endmsg
11 root 1.7 face spell_sorcery.x11
12     sp 7
13     level 4
14     type 101
15     subtype 38
16     path_attuned 128
17     value 40
18     invisible 1
19     no_drop 1
20     casting_time 10
21 root 1.1 end
22 root 1.7