Revision: | 1.9 |
Committed: | Fri Apr 2 21:26:30 2010 UTC (14 years, 3 months ago) by root |
Branch: | MAIN |
Changes since 1.8: | +1 -0 lines |
Log Message: | clean app classes/types, add spell type and use it |
# | User | Rev | Content |
---|---|---|---|
1 | root | 1.5 | object spell_identify |
2 | root | 1.9 | inherit type_spell |
3 | root | 1.1 | name identify |
4 | name_pl identify | ||
5 | skill sorcery | ||
6 | msg | ||
7 | Fully identifies a small number of otherwise | ||
8 | unknown objects in the characters inventory | ||
9 | (or on the floor where the character is | ||
10 | root | 1.7 | standing). There is no way to know which items |
11 | will be identified. | ||
12 | |||
13 | The number of objects identified | ||
14 | root | 1.1 | increases as caster level increases. |
15 | endmsg | ||
16 | root | 1.6 | other_arch enchantment |
17 | face spell_sorcery.x11 | ||
18 | root | 1.8 | sp 20 |
19 | root | 1.6 | dam 3 |
20 | root | 1.8 | level 15 |
21 | root | 1.6 | type 101 |
22 | subtype 32 | ||
23 | path_attuned 8192 | ||
24 | value 80 | ||
25 | invisible 1 | ||
26 | dam_modifier 5 | ||
27 | no_drop 1 | ||
28 | casting_time 20 | ||
29 | root | 1.1 | end |
30 | root | 1.6 |