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/cvs/deliantra/arch/spell/Misc/spell_improved_invisibility.arc
Revision: 1.13
Committed: Wed Apr 21 09:30:01 2010 UTC (14 years, 2 months ago) by elmex
Branch: MAIN
CVS Tags: rel-3_0, HEAD
Changes since 1.12: +1 -1 lines
Log Message:
rebalanced spell values.

base value for spellbooks have been adjusted greatly too.
also adjusted darcap town2 shops a bit w.r.t. difficulty and shopgreed.

File Contents

# Content
1 object spell_improved_invisibility
2 inherit type_spell
3 name improved invisibility
4 name_pl improved invisibility
5 skill sorcery
6 msg
7 An imporoved version of invisible:
8 You will stay invisible even if you attack or use spells!!
9
10 Note that you still make noises, and most monsters
11 will still feel where they hit and try to hit back.
12 endmsg
13 other_arch enchantment
14 face spell_sorcery.x11
15 sp 25
16 maxsp 10
17 level 40
18 subtype 19
19 path_attuned 0
20 value 1
21 invisible 1
22 duration 200
23 duration_modifier 1
24 no_drop 1
25 make_invisible 1
26 casting_time 10
27 end
28