Revision: | 1.12 |
Committed: | Wed Apr 21 09:30:01 2010 UTC (14 years, 2 months ago) by elmex |
Branch: | MAIN |
CVS Tags: | rel-3_0, HEAD |
Changes since 1.11: | +1 -1 lines |
Log Message: | rebalanced spell values. base value for spellbooks have been adjusted greatly too. also adjusted darcap town2 shops a bit w.r.t. difficulty and shopgreed. |
# | User | Rev | Content |
---|---|---|---|
1 | root | 1.6 | object spell_invisible |
2 | root | 1.10 | inherit type_spell |
3 | root | 1.1 | name invisible |
4 | name_pl invisible | ||
5 | root | 1.7 | skill sorcery |
6 | msg | ||
7 | root | 1.9 | Makes you invisible. |
8 | |||
9 | Monsters will not attack or cast spells because they can't see you, but | ||
10 | you will start be visible again if you attack or use spells. | ||
11 | root | 1.7 | endmsg |
12 | other_arch enchantment | ||
13 | pippijn | 1.3 | face spell_sorcery.x11 |
14 | root | 1.7 | sp 15 |
15 | maxsp 15 | ||
16 | root | 1.8 | level 14 |
17 | root | 1.1 | subtype 19 |
18 | root | 1.7 | path_attuned 0 |
19 | elmex | 1.12 | value 1 |
20 | root | 1.1 | invisible 1 |
21 | duration 300 | ||
22 | duration_modifier 1 | ||
23 | root | 1.7 | no_drop 1 |
24 | casting_time 5 | ||
25 | root | 1.1 | end |
26 | root | 1.7 |