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/cvs/deliantra/arch/spell/Misc/spell_invisible.arc
Revision: 1.12
Committed: Wed Apr 21 09:30:01 2010 UTC (14 years, 2 months ago) by elmex
Branch: MAIN
CVS Tags: rel-3_0, HEAD
Changes since 1.11: +1 -1 lines
Log Message:
rebalanced spell values.

base value for spellbooks have been adjusted greatly too.
also adjusted darcap town2 shops a bit w.r.t. difficulty and shopgreed.

File Contents

# Content
1 object spell_invisible
2 inherit type_spell
3 name invisible
4 name_pl invisible
5 skill sorcery
6 msg
7 Makes you invisible.
8
9 Monsters will not attack or cast spells because they can't see you, but
10 you will start be visible again if you attack or use spells.
11 endmsg
12 other_arch enchantment
13 face spell_sorcery.x11
14 sp 15
15 maxsp 15
16 level 14
17 subtype 19
18 path_attuned 0
19 value 1
20 invisible 1
21 duration 300
22 duration_modifier 1
23 no_drop 1
24 casting_time 5
25 end
26