Revision: | 1.12 |
Committed: | Wed Apr 21 09:30:01 2010 UTC (14 years, 2 months ago) by elmex |
Branch: | MAIN |
CVS Tags: | rel-3_0, HEAD |
Changes since 1.11: | +1 -1 lines |
Log Message: | rebalanced spell values. base value for spellbooks have been adjusted greatly too. also adjusted darcap town2 shops a bit w.r.t. difficulty and shopgreed. |
# | Content |
---|---|
1 | object spell_invisible |
2 | inherit type_spell |
3 | name invisible |
4 | name_pl invisible |
5 | skill sorcery |
6 | msg |
7 | Makes you invisible. |
8 | |
9 | Monsters will not attack or cast spells because they can't see you, but |
10 | you will start be visible again if you attack or use spells. |
11 | endmsg |
12 | other_arch enchantment |
13 | face spell_sorcery.x11 |
14 | sp 15 |
15 | maxsp 15 |
16 | level 14 |
17 | subtype 19 |
18 | path_attuned 0 |
19 | value 1 |
20 | invisible 1 |
21 | duration 300 |
22 | duration_modifier 1 |
23 | no_drop 1 |
24 | casting_time 5 |
25 | end |
26 |