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2 | name Improve Constitution Bonus |
2 | name Improve Constitution Bonus |
3 | name_pl Improve Constitution Bonus |
3 | name_pl Improve Constitution Bonus |
4 | race scrolls |
4 | race scrolls |
5 | slaying dolomite |
5 | slaying dolomite |
6 | face scroll.x11 |
6 | face scroll.x11 |
7 | magicmap white |
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8 | sp 7 |
7 | sp 7 |
9 | nrof 1 |
8 | nrof 1 |
10 | type 124 |
9 | type 124 |
11 | materialname paper |
10 | materialname paper |
12 | value 10000 |
11 | value 10000 |
… | |
… | |
15 | identified 1 |
14 | identified 1 |
16 | msg |
15 | msg |
17 | This scroll will magically make your weapon to support your constitution. |
16 | This scroll will magically make your weapon to support your constitution. |
18 | But to accomplis that you will need some special mineral. |
17 | But to accomplis that you will need some special mineral. |
19 | |
18 | |
20 | H<This scroll helps to improve the constitution bonus of weapons. You |
19 | H<This scroll helps to improve the constitution bonus of weapons. You |
21 | will need dolomite minerals to use it. You first need to prepare a weapon using |
20 | will need dolomite minerals to use it. You first need to prepare a weapon using |
22 | a Prepare Weapon scroll. Then you can read this scroll to improve the weapon. |
21 | a Prepare Weapon scroll. Then you can read this scroll to improve the weapon. |
23 | |
22 | |
24 | The number of minerals you need is calculated this way: You sum up the stat |
23 | The number of minerals you need is calculated this way: You sum up the stat |
25 | improvements the weapon already gives. For example, a weapon that has Str+1, |
24 | improvements the weapon already gives. For example, a weapon that has Str+1, |
26 | Int-1, Wis+2 will add up to: (1 + 2) - 1 = 2. |
25 | Int-1, Wis+2 will add up to: (1 + 2) - 1 = 2. |
27 | |
26 | |