Revision: | 1.5 |
Committed: | Fri Feb 9 01:52:39 2007 UTC (17 years, 5 months ago) by root |
Branch: | MAIN |
CVS Tags: | pre_normalise_revert |
Changes since 1.4: | +8 -8 lines |
Log Message: | pout anim sections first because the loader nukes is_animated flag |
# | User | Rev | Content |
---|---|---|---|
1 | root | 1.1 | # God power isn't cast as a spell per se, but instead is cast |
2 | # as a fumble effect. As such, more of the values in this | ||
3 | # object are relevant. | ||
4 | root | 1.4 | object god_power |
5 | root | 1.5 | anim |
6 | manabolt.x11 | ||
7 | manabolt.x12 | ||
8 | manabolt.x13 | ||
9 | manabolt.x14 | ||
10 | manabolt.x13 | ||
11 | manabolt.x14 | ||
12 | mina | ||
13 | root | 1.1 | name godly retribution |
14 | root | 1.4 | face manabolt.x11 |
15 | wc -30 | ||
16 | speed 1 | ||
17 | root | 1.1 | type 102 |
18 | subtype 6 | ||
19 | root | 1.4 | attacktype 1048576 |
20 | duration 4 | ||
21 | range 4 | ||
22 | move_type all | ||
23 | no_pick 1 | ||
24 | editable 0 | ||
25 | root | 1.1 | end |
26 | root | 1.4 |