Revision: | 1.5 |
Committed: | Fri Feb 9 01:52:39 2007 UTC (17 years, 5 months ago) by root |
Branch: | MAIN |
CVS Tags: | pre_normalise_revert |
Changes since 1.4: | +8 -8 lines |
Log Message: | pout anim sections first because the loader nukes is_animated flag |
# | Content |
---|---|
1 | # God power isn't cast as a spell per se, but instead is cast |
2 | # as a fumble effect. As such, more of the values in this |
3 | # object are relevant. |
4 | object god_power |
5 | anim |
6 | manabolt.x11 |
7 | manabolt.x12 |
8 | manabolt.x13 |
9 | manabolt.x14 |
10 | manabolt.x13 |
11 | manabolt.x14 |
12 | mina |
13 | name godly retribution |
14 | face manabolt.x11 |
15 | wc -30 |
16 | speed 1 |
17 | type 102 |
18 | subtype 6 |
19 | attacktype 1048576 |
20 | duration 4 |
21 | range 4 |
22 | move_type all |
23 | no_pick 1 |
24 | editable 0 |
25 | end |
26 |