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/cvs/deliantra/arch/spell/SummonMonster/spell_summon_fog.arc
Revision: 1.12
Committed: Wed Apr 21 09:30:07 2010 UTC (14 years, 2 months ago) by elmex
Branch: MAIN
CVS Tags: rel-3_0, HEAD
Changes since 1.11: +1 -1 lines
Log Message:
rebalanced spell values.

base value for spellbooks have been adjusted greatly too.
also adjusted darcap town2 shops a bit w.r.t. difficulty and shopgreed.

File Contents

# User Rev Content
1 root 1.5 object spell_summon_fog
2 root 1.10 inherit type_spell
3 root 1.1 name summon fog
4     name_pl summon fog
5 root 1.6 skill summoning
6     msg
7 root 1.9 Creates fog near the player. The
8 root 1.6 fog moves about randomly after being
9 root 1.7 summoned. It has no harmful effect, but can
10 root 1.9 block visibility and thus can be used to hide.
11    
12     The fog is actually a magical creature, and killing
13     it is possible, but hard.
14 root 1.6 endmsg
15     other_arch fog
16 pippijn 1.2 face spell_summoner.x11
17 root 1.6 sp 5
18     dam 2
19 root 1.8 level 4
20 root 1.1 subtype 27
21     path_attuned 2048
22 elmex 1.12 value 1
23 root 1.1 invisible 1
24     dam_modifier 10
25     monster 1
26 root 1.6 no_drop 1
27     casting_time 10
28 root 1.1 end
29 root 1.6