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/cvs/deliantra/arch/spell/SummonMonster/spell_summon_fog.arc
Revision: 1.12
Committed: Wed Apr 21 09:30:07 2010 UTC (14 years, 2 months ago) by elmex
Branch: MAIN
CVS Tags: rel-3_0, HEAD
Changes since 1.11: +1 -1 lines
Log Message:
rebalanced spell values.

base value for spellbooks have been adjusted greatly too.
also adjusted darcap town2 shops a bit w.r.t. difficulty and shopgreed.

File Contents

# Content
1 object spell_summon_fog
2 inherit type_spell
3 name summon fog
4 name_pl summon fog
5 skill summoning
6 msg
7 Creates fog near the player. The
8 fog moves about randomly after being
9 summoned. It has no harmful effect, but can
10 block visibility and thus can be used to hide.
11
12 The fog is actually a magical creature, and killing
13 it is possible, but hard.
14 endmsg
15 other_arch fog
16 face spell_summoner.x11
17 sp 5
18 dam 2
19 level 4
20 subtype 27
21 path_attuned 2048
22 value 1
23 invisible 1
24 dam_modifier 10
25 monster 1
26 no_drop 1
27 casting_time 10
28 end
29