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/cvs/deliantra/arch/spell/SummonMonster/spell_summon_pet.arc
Revision: 1.10
Committed: Thu Sep 17 08:14:52 2009 UTC (14 years, 9 months ago) by root
Branch: MAIN
CVS Tags: rel-2_82, rel-2_81, rel-2_90, rel-2_92, rel-2_93
Changes since 1.9: +7 -3 lines
Log Message:
- try to avoid the word "spell" int he sepll description, and
  also their name, so the description actually fits dusts or
  custom spells better.
- fix some typos/errors in the spell descriptions

File Contents

# User Rev Content
1 root 1.5 object spell_summon_pet_monster
2 root 1.1 name summon pet monster
3     name_pl summon pet monster
4     skill summoning
5     msg
6 root 1.10 Creates a number of monsters to help out
7     the caster.
8    
9     Which and how many appear depend on the spell level, but lower level pets
10     might be summoned by explicitly mentioning their archetype name as spell
11     argument.
12 root 1.7
13     The pets can't be controlled by the caster directly, but they will move
14 root 1.10 around and follow him. You can use the C<petmode> command to influence
15 root 1.7 their general behaviour, however.
16    
17     They typically attack other creatures and bash down doors. The creatures
18     persist until they are killed.
19 root 1.1 endmsg
20 root 1.6 face spell_summoner.x11
21     sp 5
22     attack_movement 16
23 root 1.9 level 3
24 root 1.6 type 101
25     subtype 27
26     path_attuned 64
27     value 20
28     invisible 1
29     randomitems mage_pet_monster
30     no_drop 1
31     casting_time 10
32 root 1.1 end
33 root 1.6