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/cvs/deliantra/arch/spell/SummonMonster/spell_summon_pet.arc
Revision: 1.6
Committed: Sat Mar 3 01:24:24 2007 UTC (17 years, 4 months ago) by root
Branch: MAIN
CVS Tags: post_second_normalise_run, rel-2_6, rel-2_7, rel-2_4, rel-2_5, rel-2_2, rel-2_0, rel-2_1, rel-2_71, rel-2_54, rel-2_55, rel-2_56, rel-2_53, rel-2_32, rel-2_61, rel-2_43, rel-2_42, rel-2_41
Changes since 1.5: +13 -12 lines
Log Message:
second normaliser run - dude

File Contents

# Content
1 object spell_summon_pet_monster
2 name summon pet monster
3 name_pl summon pet monster
4 skill summoning
5 msg
6 This creates a number of monsters to help out
7 the spellcaster. These monsters are not
8 under direct control (like golems) but rather
9 think on their own. They typically attack
10 other creatures and bash down doors. The
11 creatures persist until they are killed.
12 endmsg
13 face spell_summoner.x11
14 sp 5
15 attack_movement 16
16 level 2
17 type 101
18 subtype 27
19 path_attuned 64
20 value 20
21 invisible 1
22 randomitems mage_pet_monster
23 no_drop 1
24 casting_time 10
25 end
26