1 | Object spell_summon_pet_monster |
1 | object spell_summon_pet_monster |
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2 | inherit type_spell |
2 | name summon pet monster |
3 | name summon pet monster |
3 | name_pl summon pet monster |
4 | name_pl summon pet monster |
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5 | skill summoning |
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6 | msg |
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7 | Creates a number of monsters to help out |
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8 | the caster. |
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9 | |
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10 | Which and how many appear depend on the spell level, but lower level pets |
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11 | might be summoned by explicitly mentioning their archetype name as spell |
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12 | argument. |
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13 | |
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14 | The pets can't be controlled by the caster directly, but they will move |
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15 | around and follow him. You can use the C<petmode> command to influence |
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16 | their general behaviour, however. |
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17 | |
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18 | They typically attack other creatures and bash down doors. The creatures |
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19 | persist until they are killed. |
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20 | endmsg |
4 | face spell_summoner.111 |
21 | face spell_summoner.x11 |
5 | type 101 |
22 | sp 5 |
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23 | attack_movement 16 |
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24 | level 3 |
6 | subtype 27 |
25 | subtype 27 |
7 | level 2 |
26 | path_attuned 64 |
8 | sp 5 |
27 | value 1 |
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28 | invisible 1 |
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29 | randomitems mage_pet_monster |
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30 | no_drop 1 |
9 | casting_time 10 |
31 | casting_time 10 |
10 | path_attuned 64 |
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11 | skill summoning |
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12 | value 20 |
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13 | no_drop 1 |
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14 | invisible 1 |
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15 | attack_movement 16 |
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16 | randomitems mage_pet_monster |
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17 | msg |
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18 | This creates a number of monsters to help out |
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19 | the spellcaster. These monsters are not |
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20 | under direct control (like golems) but rather |
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21 | think on their own. They typically attack |
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22 | other creatures and bash down doors. The |
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23 | creatures persist until they are killed. |
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24 | endmsg |
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25 | end |
32 | end |
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33 | |