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/cvs/deliantra/arch/spell/SummonMonster/spell_summon_pet.arc
Revision: 1.3
Committed: Tue Feb 6 22:41:31 2007 UTC (17 years, 5 months ago) by root
Branch: MAIN
CVS Tags: post_first_cfarch_normalize_run, pre_normalise_revert
Changes since 1.2: +14 -13 lines
Log Message:
simply ran cfarch-normalize on all arches

File Contents

# Content
1 object spell_summon_pet_monster
2 name summon pet monster
3 name_pl summon pet monster
4 skill summoning
5 msg
6 This creates a number of monsters to help out
7 the spellcaster. These monsters are not
8 under direct control (like golems) but rather
9 think on their own. They typically attack
10 other creatures and bash down doors. The
11 creatures persist until they are killed.
12 endmsg
13 face spell_summoner.x11
14 sp 5
15 attack_movement 16
16 level 2
17 type 101
18 subtype 27
19 path_attuned 64
20 value 20
21 invisible 1
22 randomitems mage_pet_monster
23 no_drop 1
24 casting_time 10
25 end
26