object spell_summon_pet_monster name summon pet monster name_pl summon pet monster skill summoning msg This creates a number of monsters to help out the spellcaster. The pets can't be controlled by the caster directly, but they will move around and follow him. you can use the C command to influence their general behaviour, however. They typically attack other creatures and bash down doors. The creatures persist until they are killed. endmsg face spell_summoner.x11 sp 5 attack_movement 16 level 3 type 101 subtype 27 path_attuned 64 value 20 invisible 1 randomitems mage_pet_monster no_drop 1 casting_time 10 end