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/cvs/deliantra/arch/spell/SummonMonster/spell_summon_pet.arc
Revision: 1.10
Committed: Thu Sep 17 08:14:52 2009 UTC (14 years, 9 months ago) by root
Branch: MAIN
CVS Tags: rel-2_82, rel-2_81, rel-2_90, rel-2_92, rel-2_93
Changes since 1.9: +7 -3 lines
Log Message:
- try to avoid the word "spell" int he sepll description, and
  also their name, so the description actually fits dusts or
  custom spells better.
- fix some typos/errors in the spell descriptions

File Contents

# Content
1 object spell_summon_pet_monster
2 name summon pet monster
3 name_pl summon pet monster
4 skill summoning
5 msg
6 Creates a number of monsters to help out
7 the caster.
8
9 Which and how many appear depend on the spell level, but lower level pets
10 might be summoned by explicitly mentioning their archetype name as spell
11 argument.
12
13 The pets can't be controlled by the caster directly, but they will move
14 around and follow him. You can use the C<petmode> command to influence
15 their general behaviour, however.
16
17 They typically attack other creatures and bash down doors. The creatures
18 persist until they are killed.
19 endmsg
20 face spell_summoner.x11
21 sp 5
22 attack_movement 16
23 level 3
24 type 101
25 subtype 27
26 path_attuned 64
27 value 20
28 invisible 1
29 randomitems mage_pet_monster
30 no_drop 1
31 casting_time 10
32 end
33