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/cvs/deliantra/arch/spell/SummonMonster/spell_summon_pet.arc
Revision: 1.11
Committed: Fri Apr 2 21:26:34 2010 UTC (14 years, 3 months ago) by root
Branch: MAIN
Changes since 1.10: +1 -0 lines
Log Message:
clean app classes/types, add spell type and use it

File Contents

# Content
1 object spell_summon_pet_monster
2 inherit type_spell
3 name summon pet monster
4 name_pl summon pet monster
5 skill summoning
6 msg
7 Creates a number of monsters to help out
8 the caster.
9
10 Which and how many appear depend on the spell level, but lower level pets
11 might be summoned by explicitly mentioning their archetype name as spell
12 argument.
13
14 The pets can't be controlled by the caster directly, but they will move
15 around and follow him. You can use the C<petmode> command to influence
16 their general behaviour, however.
17
18 They typically attack other creatures and bash down doors. The creatures
19 persist until they are killed.
20 endmsg
21 face spell_summoner.x11
22 sp 5
23 attack_movement 16
24 level 3
25 type 101
26 subtype 27
27 path_attuned 64
28 value 20
29 invisible 1
30 randomitems mage_pet_monster
31 no_drop 1
32 casting_time 10
33 end
34