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/cvs/deliantra/arch/spell/TownPortal/spell_town_portal.arc
Revision: 1.15
Committed: Wed Apr 21 09:30:07 2010 UTC (14 years, 3 months ago) by elmex
Branch: MAIN
CVS Tags: rel-3_0, HEAD
Changes since 1.14: +1 -1 lines
Log Message:
rebalanced spell values.

base value for spellbooks have been adjusted greatly too.
also adjusted darcap town2 shops a bit w.r.t. difficulty and shopgreed.

File Contents

# Content
1 object spell_town_portal
2 inherit type_spell
3 name town portal
4 name_pl town portal
5 skill sorcery
6 msg
7 Creates a magical portal to the nearest town.
8
9 You can create as many portals as you want, and when you (or anybody else)
10 uses one to go to the nearest town, you can return from the town to that
11 portal once. The portals will evaporate after a (long) while, and you
12 cannot return to a portal once it has done so.
13
14 What town is "nearest" depends not completely on the normal distance to
15 the town, but on the distance in the so-called "Noiger" space, which can
16 sometimes be quite different.
17
18 This spell is great to transport and sell loot to the nearest shop
19 and quickly return to the dungeon for more carnage, and pilfering.
20 endmsg
21 other_arch town_portal_magic
22 face spell_sorcery.x11
23 sp 50
24 level 20
25 subtype 47
26 path_attuned 4096
27 value 1
28 invisible 1
29 no_drop 1
30 casting_time 10
31 end
32