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/cvs/deliantra/arch/treasures/random.trs
(Generate patch)

Comparing deliantra/arch/treasures/random.trs (file contents):
Revision 1.11 by elmex, Mon Jul 14 10:56:19 2008 UTC vs.
Revision 1.12 by sf-marcmagus, Thu Oct 15 16:00:37 2009 UTC

956 list random_read 956 list random_read
957 chance 5 957 chance 5
958 end 958 end
959# 959#
960treasureone random_read 960treasureone random_read
961 arch book_empty 961 list random_read_text
962 chance 35 962 chance 85
963 more
964 list random_read_empty
965 chance 15
966 end
967treasureone random_read_text
968 arch book_read
969 chance 75
963 more 970 more
964 arch tome 971 arch tome
965 chance 45 972 chance 40
966 more 973 more
967 arch book_clasp 974 arch book_clasp
968 chance 65 975 chance 65
969 more 976 more
970 arch scroll 977 arch scroll
971 chance 65 978 chance 65
972 more 979 more
973 arch scroll_2 980 arch scroll_2
981 chance 35
982 end
983treasureone random_read_empty
984 arch book_empty
985 chance 75
986 more
987 arch tome_empty
988 chance 40
989 more
990 arch book_clasp_empty
991 chance 65
992 more
993 arch scroll_read_empty
994 chance 65
995 more
996 arch scroll_2_empty
974 chance 35 997 chance 35
975 end 998 end
976# list 16. Make the improve weapon scrolls possibly, but just give 999# list 16. Make the improve weapon scrolls possibly, but just give
977# them a very low chance. In the old method, they were supposed to 1000# them a very low chance. In the old method, they were supposed to
978# appear in shops, but never did, due to how the code worked out. 1001# appear in shops, but never did, due to how the code worked out.

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